
Shakil
Islam
Game Developer
Portfolio
Skills
C++, C#, Lua, Perforce, SVN, Unreal Engine 5, Unity, Git, SDL

About Me
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Welcome, visitors! I'm Shakil Islam, a dedicated game programmer who recently graduated from Future Games, currently aims for a junior game programmer role.
My passion for game development lies in the systems and AI, where I've consistently delivered on the systems and AI my designers envisioned. I thrive on tackling programming challenges, finding joy in the problem-solving process that ignites my enthusiasm.
Collaboration is key for me; I relish working in teams, always bringing a positive and optimistic outlook to the table. I actively voice my opinions and contribute meaningfully to our shared objectives. My commitment to continuous improvement is unwavering, as I aspire to evolve into a more proficient programmer. I envision myself inspiring others within the community that I aspire to join.
Epilogue
UE 5.2 - C++/Blueprint
4 weeks - September 2023
System programming and AI Debugger
Jimbo and Dimbo Space Adventure
Unity - C#
4 weeks - February 2023
System programming
Time event system
The Legend of Tronco
UE 5.1 - C++/Blueprint
7 weeks - May-June 2023
System programming
UI implementation
Wooter Scooter
Unity - C#
1 week - September 2022
Feature programming
Internship
UE 5.3 - C++/Blueprint
8 weeks - June-July 2024
Main AI programmer
Behaviour Tree, EQS, Navigation, Perception, combat etc
OOP and Programming Design Pattern project - A Pokemon Simulation
C++
Casino game
C++
Diablo game
C++
Haloween Puzzle game
Unity