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Shakil
Islam

Game Developer
Portfolio

Skills

C++, C#, Lua, Perforce, SVN, Unreal Engine 5, Unity, Git, SDL 

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About Me
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Welcome, visitors! I'm Shakil Islam, a dedicated game programmer who recently graduated from Future Games, currently aims for a junior game programmer role.


My passion for game development lies in the systems and AI, where I've consistently delivered on the systems and AI my designers envisioned. I thrive on tackling programming challenges, finding joy in the problem-solving process that ignites my enthusiasm.

Collaboration is key for me; I relish working in teams, always bringing a positive and optimistic outlook to the table. I actively voice my opinions and contribute meaningfully to our shared objectives. My commitment to continuous improvement is unwavering, as I aspire to evolve into a more proficient programmer. I envision myself inspiring others within the community that I aspire to join.

Epilogue

UE 5.2 - C++/Blueprint

4 weeks - September 2023

System programming and AI Debugger

Jimbo and Dimbo Space Adventure

Unity - C#

4 weeks - February 2023

System programming

Time event system

Games Projects

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The Legend of Tronco

UE 5.1 - C++/Blueprint

7 weeks - May-June 2023

System programming

UI implementation

Wooter Scooter

Unity - C#

1 week - September 2022

Feature programming

Internship

UE 5.3 - C++/Blueprint

8 weeks - June-July 2024

 

Main AI programmer

Behaviour Tree, EQS, Navigation, Perception, combat etc

Screenshot 2025-03-13 152551.png

OOP and Programming Design Pattern project - A Pokemon Simulation

C++

Casino game

C++

Personal Projects

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Diablo game

C++

Haloween Puzzle game

Unity

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