
About the project
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Wooter Scooter, is an inspired endless runner game that offers a short, fast-paced experience with a focus on scoring high. The gameplay revolves around collecting wooter to fill the tank and gain additional speed.
Project Info
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Main roles: Systems and Time event system programmer
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1 week in September 2022
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Team Size: 10
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Unity 2021.3.8f1
My Contributions
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In this game project, my inexperience was quite apparent. Recognizing this, I decided to take a proactive approach. I informed my fellow programmers that I would venture into independent learning, using the project as a valuable stepping stone. Given my lack of confidence in completing tasks swiftly within the tight timeframe of six workdays, this became a self-guided learning journey for me.
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I worked on areas that would serve me in my future and wanted to experiment by making features for the project.
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I made use of a particle system that produces smoke. Which also changes color. When that happen. The player turns invisible.
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I made a that smoothly follows around the player. Before it was simply static.
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I made the scooter steering in correct direction likewise with the wheels attached.
Conclusion
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This game project served as a wake-up call, reminding me of the imperative to evolve as a programmer. It highlighted the importance of working both harder and smarter. Although the project wasn't lengthy, I thoroughly enjoyed collaborating with fellow programmers, delving into their scripts to implement the features I envisioned.
